Jaquette de Daisenryaku
Profil du jeu

Répertoire des jeux

Daisenryaku

Quest 1988

—Note moyenne

Genres

Turn-based strategy (TBS), Tactical

Plateformes

PC (Microsoft Windows), Family Computer

Développeur

Quest

Date de sortie

11 octobre 1988

Présentation du jeu

À propos du jeu

One of many grand war simulations in Daisenryaku series, Daisenryaku for Famicom is a turn-based strategy with quite modern armies, the abstract "Blue" and "Red" countries (controlled by the player or AI), are at war with each other. Three basic phases make up each turn: production, movement and combat. Like in other Daisenryaku games, each side has to produce units such as infantry, several types of tanks, helicopters, etc. Attack is possible, when enemies are near. The game includes 30 maps with varied types of locations and terrains (islands, deserts, mountains, etc.) Each terrain type has different movement and defence values. This version uses "fake hexagons" for battlefields; the hexagons are in fact squares, with six neighbours. As opposed to most other versions, it has round-based combat, i.e. a turn ends when the player has moved all the units. It also has a less complex management system than the computer versions.

Galerie multimédia

Captures d'écran

4 images

Vidéo à la une

Bande-annonce de gameplay

Jeux recommandés

Vous aimerez peut-être aussi