Genres
Role-playing (RPG), Hack and slash/Beat 'em up

Platforms
Xbox, Nintendo GameCube, Linux, PC (Microsoft Windows), MacDeveloper
Starbreeze StudiosRelease date
March 10, 2002Official links
Game overview
About the Game
Enclave is a level-based action RPG game with a mix of shooting and puzzles, pitting the player as one of twelve different characters on either side in this medieval era. As a member of the Light side: a Knight, a Huntress, a Wizard, a Druid, an Engineer or a Halfling can be chosen. At the opposite end of the spectrum: a Berserker, an Assassin, a Sorceress, a Lich, a Bombardier, or a Goblin. The player needs to perform different tasks leading ultimately to one objective; protect the Enclave (Light) or invade the land (Dark). To accomplish these tasks, various weapons, such as swords, bows, staffs and spears, can be used. To aid the player, shields are readily available, as well as a select few potions. Armor is abundant and comes in many shapes and sizes.
Storyline
During a great war, the land of Celenheim was separated into two sides; the light side and the dark side. On the side of the Light, the Enclave was protected from all sides by a wide rift, a bottomless abyss. On the Dark side, twisted forms struggled for survival, while slowly growing more powerful, preparing to invade the Light side once again.
Media gallery
Screenshots
Featured video
Gameplay Trailer
PC requirements
System Requirements
Entry specification
Minimum
- OS
- Windows XP / Vista / 7 / 8 / 10
- Processor
- Intel or AMD Single Core CPU
- Memory
- 1 GB RAM
- Graphics
- with TnL support and 128 MB RAM
- DirectX
- Version 9.0c
- Storage
- 5 GB available space
- Sound Card
- required
- Additional Notes
- Keyboard, Mouse
Smoother 1080p play
Recommended
- OS
- Windows XP / Vista / 7 / 8 / 10
- Processor
- Intel or AMD Multi-Core CPU with 2.0 GHz
- Memory
- 2 GB RAM
- Graphics
- with Shader 2.0 support and 256 MB RAM
- DirectX
- Version 9.0c
- Storage
- 5 GB available space
- Sound Card
- required
- Additional Notes
- Keyboard, Mouse
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