Hang-On cover art
Game profile

Game directory

Hang-On

Sega Enterprises, Ltd. 1985

68Review score

Genres

Racing, Sport

Platforms

Arcade

Developer

Sega Enterprises, Ltd.

Release date

July 1, 1985

Game overview

About the Game

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Storyline

Hang On is the 3-D motorcycle race game that's taken the arcades by storm. Race through grasslands, seasides, valleys, nighttime city scapes and, of course, motorcycle racecourses. This game is so fast it even gives you special techniques like Hang-on and Counter-steering for taking the corners.

Media gallery

Screenshots

4 images

Featured video

Gameplay Trailer

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