Capa de Blockout
Perfil do jogo

Diretório de jogos

Blockout

Logical Design Works 1989

78Pontuação

Gêneros

Puzzle, Arcade

Plataformas

Arcade, Apple IIGS, Web browser, PC-8800 Series, Commodore C64/128/MAX, Atari Lynx, Sega Mega Drive/Genesis, Atari ST/STE, Mac, DOS, Amiga, Nintendo Entertainment System

Desenvolvedor

Logical Design Works

Data de lançamento

1 de outubro de 1989

Visão geral do jogo

Sobre o jogo

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

Galeria de mídia

Capturas de tela

4 imagens

Vídeo em destaque

Trailer de gameplay

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